mdl::LwConversion
=================

.. contents:: :local:

Definitions:
------------
[1/8] 'mdl::LwConversion::IrayPlus_ArchAndDesign_2_5'
#####################################################
   * SDPropertyCategory = 'Input'
      * 'DiffuseLevel' = SDValueFloat(float(1)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

      * 'DiffuseRoughness' = SDValueFloat(float(0)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'DiffuseColour' = SDValueColorRGB(ColorRGB(0.5,0.5,0.5)) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB)

      * 'Reflectivity' = SDValueFloat(float(0.600000024)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

      * 'ReflectionGlossiness' = SDValueFloat(float(1)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'ReflectionColour' = SDValueColorRGB(ColorRGB(1,1,1)) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB)

      * 'MetalMaterial' = SDValueBool(bool(false)) [CONNECTABLE]
         * Types:
            * 'bool' (SDTypeBool) [Uniform]

      * 'Transparency' = SDValueFloat(float(0)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

      * 'RefractionGlossiness' = SDValueFloat(float(1)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'RefractionColour' = SDValueColorRGB(ColorRGB(1,1,1)) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB)

      * 'RefractionIOR' = SDValueFloat(float(1.39999998)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

      * 'RefractionFalloffOn' = SDValueBool(bool(false)) [CONNECTABLE]
         * Types:
            * 'bool' (SDTypeBool) [Uniform]

      * 'RefractionFalloffDistance' = SDValueFloat(float(10)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

      * 'RefractionFalloffColourOn' = SDValueBool(bool(false)) [CONNECTABLE]
         * Types:
            * 'bool' (SDTypeBool) [Uniform]

      * 'RefractionFalloffColour' = SDValueColorRGB(ColorRGB(0.5,0.5,0.5)) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB)

      * 'ThinWalled' = SDValueBool(bool(false)) [CONNECTABLE]
         * Types:
            * 'bool' (SDTypeBool) [Uniform]

      * 'Translucency' = SDValueBool(bool(false)) [CONNECTABLE]
         * Types:
            * 'bool' (SDTypeBool) [Uniform]

      * 'TranslucencyWeight' = SDValueFloat(float(0.5)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'TranslucencyColour' = SDValueColorRGB(ColorRGB(1,1,1)) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB)

      * 'Anisotropy' = SDValueFloat(float(1)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'AnisotropyRotation' = SDValueFloat(float(0)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'ByIOR' = SDValueBool(bool(false)) [CONNECTABLE]
         * Types:
            * 'bool' (SDTypeBool) [Uniform]

      * 'BRDF_0DegRefl' = SDValueFloat(float(0.200000003)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

      * 'BRDF_90DegRefl' = SDValueFloat(float(1)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

      * 'BRDF_CurveShape' = SDValueFloat(float(5)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

   * SDPropertyCategory = 'Output'
      * 'output' [CONNECTABLE, READ_ONLY]
         * Types:
            * 'mdl::material' (SDTypeStruct)

[2/8] 'mdl::LwConversion::IrayPlus_ArchAndDesign_2_3'
#####################################################
   * SDPropertyCategory = 'Input'
      * 'DiffuseLevel' = SDValueFloat(float(1)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

      * 'DiffuseRoughness' = SDValueFloat(float(0)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'DiffuseColour' = SDValueColorRGB(ColorRGB(0.5,0.5,0.5)) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB)

      * 'Reflectivity' = SDValueFloat(float(0.600000024)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

      * 'ReflectionGlossiness' = SDValueFloat(float(1)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'ReflectionColour' = SDValueColorRGB(ColorRGB(1,1,1)) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB)

      * 'MetalMaterial' = SDValueBool(bool(false)) [CONNECTABLE]
         * Types:
            * 'bool' (SDTypeBool) [Uniform]

      * 'Transparency' = SDValueFloat(float(0)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

      * 'RefractionGlossiness' = SDValueFloat(float(1)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'RefractionColour' = SDValueColorRGB(ColorRGB(1,1,1)) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB)

      * 'RefractionIOR' = SDValueFloat(float(1.39999998)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

      * 'RefractionFalloffOn' = SDValueBool(bool(false)) [CONNECTABLE]
         * Types:
            * 'bool' (SDTypeBool) [Uniform]

      * 'RefractionFalloffDistance' = SDValueFloat(float(10)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

      * 'RefractionFalloffColourOn' = SDValueBool(bool(false)) [CONNECTABLE]
         * Types:
            * 'bool' (SDTypeBool) [Uniform]

      * 'RefractionFalloffColour' = SDValueColorRGB(ColorRGB(0.5,0.5,0.5)) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB)

      * 'ThinWalled' = SDValueBool(bool(false)) [CONNECTABLE]
         * Types:
            * 'bool' (SDTypeBool) [Uniform]

      * 'Translucency' = SDValueBool(bool(false)) [CONNECTABLE]
         * Types:
            * 'bool' (SDTypeBool) [Uniform]

      * 'TranslucencyWeight' = SDValueFloat(float(0.5)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'TranslucencyColour' = SDValueColorRGB(ColorRGB(1,1,1)) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB)

      * 'Anisotropy' = SDValueFloat(float(1)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'AnisotropyRotation' = SDValueFloat(float(0)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'ByIOR' = SDValueBool(bool(false)) [CONNECTABLE]
         * Types:
            * 'bool' (SDTypeBool) [Uniform]

      * 'BRDF_0DegRefl' = SDValueFloat(float(0.200000003)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

      * 'BRDF_90DegRefl' = SDValueFloat(float(1)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

      * 'BRDF_CurveShape' = SDValueFloat(float(5)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

   * SDPropertyCategory = 'Output'
      * 'output' [CONNECTABLE, READ_ONLY]
         * Types:
            * 'mdl::material' (SDTypeStruct)

[3/8] 'mdl::LwConversion::IrayPlus_ArchAndDesign'
#################################################
   * SDPropertyCategory = 'Input'
      * 'DiffuseLevel' = SDValueFloat(float(1)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

      * 'DiffuseRoughness' = SDValueFloat(float(0)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'DiffuseColour' = SDValueColorRGB(ColorRGB(0.5,0.5,0.5)) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB)

      * 'Reflectivity' = SDValueFloat(float(0.600000024)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

      * 'ReflectionGlossiness' = SDValueFloat(float(1)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'ReflectionColour' = SDValueColorRGB(ColorRGB(1,1,1)) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB)

      * 'MetalMaterial' = SDValueBool(bool(false)) [CONNECTABLE]
         * Types:
            * 'bool' (SDTypeBool) [Uniform]

      * 'Transparency' = SDValueFloat(float(0)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

      * 'RefractionGlossiness' = SDValueFloat(float(1)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'RefractionColour' = SDValueColorRGB(ColorRGB(1,1,1)) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB)

      * 'RefractionIOR' = SDValueFloat(float(1.39999998)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

      * 'RefractionFalloffOn' = SDValueBool(bool(false)) [CONNECTABLE]
         * Types:
            * 'bool' (SDTypeBool) [Uniform]

      * 'RefractionFalloffDistance' = SDValueFloat(float(10)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

      * 'RefractionFalloffColourOn' = SDValueBool(bool(false)) [CONNECTABLE]
         * Types:
            * 'bool' (SDTypeBool) [Uniform]

      * 'RefractionFalloffColour' = SDValueColorRGB(ColorRGB(0.5,0.5,0.5)) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB)

      * 'ThinWalled' = SDValueBool(bool(false)) [CONNECTABLE]
         * Types:
            * 'bool' (SDTypeBool) [Uniform]

      * 'Translucency' = SDValueBool(bool(false)) [CONNECTABLE]
         * Types:
            * 'bool' (SDTypeBool) [Uniform]

      * 'TranslucencyWeight' = SDValueFloat(float(0.5)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'TranslucencyColour' = SDValueColorRGB(ColorRGB(1,1,1)) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB)

      * 'Anisotropy' = SDValueFloat(float(1)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'AnisotropyRotation' = SDValueFloat(float(0)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'ByIOR' = SDValueBool(bool(false)) [CONNECTABLE]
         * Types:
            * 'bool' (SDTypeBool) [Uniform]

      * 'BRDF_0DegRefl' = SDValueFloat(float(0.200000003)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

      * 'BRDF_90DegRefl' = SDValueFloat(float(1)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

      * 'BRDF_CurveShape' = SDValueFloat(float(5)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

   * SDPropertyCategory = 'Output'
      * 'output' [CONNECTABLE, READ_ONLY]
         * Types:
            * 'mdl::material' (SDTypeStruct)

[4/8] 'mdl::LwConversion::IrayPlus_MetallicPaint'
#################################################
   * SDPropertyCategory = 'Input'
      * 'BaseColour' = SDValueColorRGB(ColorRGB(1,0,0)) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB)

      * 'Roughness' = SDValueFloat(float(0.150000006)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'EdgeWeight' = SDValueFloat(float(1)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'EdgeColour' = SDValueColorRGB(ColorRGB(0,0,0)) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB)

      * 'EdgeBias' = SDValueFloat(float(10)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'LightFacingWeight' = SDValueFloat(float(1)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'LightFacingColour' = SDValueColorRGB(ColorRGB(0,0,1)) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB)

      * 'LightFacingBias' = SDValueFloat(float(0.100000001)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'ReflColour' = SDValueColorRGB(ColorRGB(0.800000012,0.800000012,0.800000012)) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB)

      * 'ReflEdgeWeight' = SDValueFloat(float(1)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'ReflBaseWeight' = SDValueFloat(float(0.5)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'FlakeColour' = SDValueColorRGB(ColorRGB(1,1,1)) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB)

      * 'FlakeWeight' = SDValueFloat(float(1)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

      * 'FlakeScale' = SDValueFloat(float(1.5)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

      * 'FlakeDensity' = SDValueFloat(float(0.699999988)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

      * 'UnitConversion' = SDValueFloat(float(0.100000001)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

   * SDPropertyCategory = 'Output'
      * 'output' [CONNECTABLE, READ_ONLY]
         * Types:
            * 'mdl::material' (SDTypeStruct)

[5/8] 'mdl::LwConversion::IrayPlus_FastSSS'
###########################################
   * SDPropertyCategory = 'Input'
      * 'OverallDiffuseColoration' = SDValueColorRGB(ColorRGB(1,1,1)) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB)

      * 'UnscatteredDiffuseColour' = SDValueColorRGB(ColorRGB(0.800000012,0.800000012,0.800000012)) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB)

      * 'UnscatteredDiffuseWeight' = SDValueFloat(float(0.100000001)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'FrontSubsurfaceColour' = SDValueColorRGB(ColorRGB(0.75,0.600000024,0.200000003)) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB) [Uniform]

      * 'FrontSubsurfaceWeight' = SDValueFloat(float(0.5)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'BackSubsurfaceColour' = SDValueColorRGB(ColorRGB(0.75,0.600000024,0.200000003)) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB) [Uniform]

      * 'BackSubsurfaceWeight' = SDValueFloat(float(0.5)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'SubsurfaceScatterRadius' = SDValueFloat(float(0.330000013)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

      * 'SpecularColour' = SDValueColorRGB(ColorRGB(0.75,0.75,0.75)) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB)

      * 'Shininess' = SDValueFloat(float(0.330000013)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'ScatterBias' = SDValueFloat(float(0.319999993)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

      * 'IOR' = SDValueFloat(float(1.29999995)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

   * SDPropertyCategory = 'Output'
      * 'output' [CONNECTABLE, READ_ONLY]
         * Types:
            * 'mdl::material' (SDTypeStruct)

[6/8] 'mdl::LwConversion::IrayPlus_SkinSSS'
###########################################
   * SDPropertyCategory = 'Input'
      * 'OverallDiffuseColoration' = SDValueColorRGB(ColorRGB(1,1,1)) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB)

      * 'UnscatteredDiffuseColour' = SDValueColorRGB(ColorRGB(0.800000012,0.800000012,0.800000012)) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB)

      * 'UnscatteredDiffuseWeight' = SDValueFloat(float(0.300000012)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'SubsurfaceScatterRadius' = SDValueFloat(float(0.730000019)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

      * 'TopScatterColour' = SDValueColorRGB(ColorRGB(1,0.850000024,0.600000024)) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB) [Uniform]

      * 'TopScatterWeight' = SDValueFloat(float(0.5)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'SubdermalScatterColour' = SDValueColorRGB(ColorRGB(0.949999988,0.5,0.200000003)) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB) [Uniform]

      * 'SubdermalScatterWeight' = SDValueFloat(float(0.300000012)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'BackScatterColour' = SDValueColorRGB(ColorRGB(0.699999988,0.100000001,0.100000001)) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB) [Uniform]

      * 'BackScatterWeight' = SDValueFloat(float(0.5)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'OverallSpecularWeight' = SDValueFloat(float(1)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'SpecularColour1' = SDValueColorRGB(ColorRGB(1,1,1)) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB)

      * 'SpecularWeight1' = SDValueFloat(float(0.300000012)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'SpecularEdgeWeight1' = SDValueFloat(float(1)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'Shininess1' = SDValueFloat(float(1)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'SpecularColour2' = SDValueColorRGB(ColorRGB(1,1,1)) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB)

      * 'SpecularWeight2' = SDValueFloat(float(0.5)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'SpecularEdgeWeight2' = SDValueFloat(float(0)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'Shininess2' = SDValueFloat(float(1)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'ReflectionWeight' = SDValueFloat(float(0)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'ReflEdgeWeight' = SDValueFloat(float(0)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'ReflGlossiness' = SDValueFloat(float(1)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'ScatterBias' = SDValueFloat(float(0.119999997)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

      * 'IOR' = SDValueFloat(float(1.39999998)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

   * SDPropertyCategory = 'Output'
      * 'output' [CONNECTABLE, READ_ONLY]
         * Types:
            * 'mdl::material' (SDTypeStruct)

[7/8] 'mdl::LwConversion::IrayPlus_Generic'
###########################################
   * SDPropertyCategory = 'Input'
      * 'Colour' = SDValueColorRGB(ColorRGB(0.5,0,0)) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB)

      * 'Image' = SDMDLValueParameterReference(0) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB)

      * 'ImageFade' = SDValueFloat(float(0)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'Glossiness' = SDValueFloat(float(60)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'UseGlossinessMap' = SDValueBool(bool(false)) [CONNECTABLE]
         * Types:
            * 'bool' (SDTypeBool) [Uniform]

      * 'GlossinessMap' = SDValueFloat(float(0)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'Highlights' = SDValueBool(bool(false)) [CONNECTABLE]
         * Types:
            * 'bool' (SDTypeBool) [Uniform]

      * 'EnableReflectivity' = SDValueBool(bool(false)) [CONNECTABLE]
         * Types:
            * 'bool' (SDTypeBool) [Uniform]

      * 'DirectRefl' = SDValueFloat(float(40)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'UseDirectReflMap' = SDValueBool(bool(false)) [CONNECTABLE]
         * Types:
            * 'bool' (SDTypeBool) [Uniform]

      * 'DirectReflMap' = SDValueFloat(float(0)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'ObliqueRefl' = SDValueFloat(float(76)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'UseObliqueReflMap' = SDValueBool(bool(false)) [CONNECTABLE]
         * Types:
            * 'bool' (SDTypeBool) [Uniform]

      * 'ObliqueReflMap' = SDValueFloat(float(0)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'ByIOR' = SDValueBool(bool(false)) [CONNECTABLE]
         * Types:
            * 'bool' (SDTypeBool) [Uniform]

      * 'EnableTransparency' = SDValueBool(bool(false)) [CONNECTABLE]
         * Types:
            * 'bool' (SDTypeBool) [Uniform]

      * 'TransparencyAmount' = SDValueFloat(float(100)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'UseTransparencyImage' = SDValueBool(bool(true)) [CONNECTABLE]
         * Types:
            * 'bool' (SDTypeBool) [Uniform]

      * 'TransparencyImage' = SDValueFloat(float(0)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'TransparencyImageFade' = SDValueFloat(float(0)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'TranslucencyAmount' = SDValueFloat(float(0)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'UseTranslucencyMap' = SDValueBool(bool(false)) [CONNECTABLE]
         * Types:
            * 'bool' (SDTypeBool) [Uniform]

      * 'TranslucencyMap' = SDValueFloat(float(0)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat)

      * 'RefractionIOR' = SDValueFloat(float(1.39999998)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

   * SDPropertyCategory = 'Output'
      * 'output' [CONNECTABLE, READ_ONLY]
         * Types:
            * 'mdl::material' (SDTypeStruct)

[8/8] 'mdl::LwConversion::IrayPlus_SSS'
#######################################
   * SDPropertyCategory = 'Input'
      * 'IOR' = SDValueFloat(float(1)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

      * 'Transmission' = SDValueColorRGB(ColorRGB(0.949999988,0.899999976,0.699999988)) [CONNECTABLE]
         * Types:
            * 'ColorRGB' (SDTypeColorRGB) [Uniform]

      * 'AbsorbCoeff' = SDValueFloat(float(0.100000001)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

      * 'ScatterCoeff' = SDValueFloat(float(1)) [CONNECTABLE]
         * Types:
            * 'float' (SDTypeFloat) [Uniform]

   * SDPropertyCategory = 'Output'
      * 'output' [CONNECTABLE, READ_ONLY]
         * Types:
            * 'mdl::material' (SDTypeStruct)
